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Genital v1.0 | Home |
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** Features that made it: **- Improved VSync polling
- Added a custom save state format, GNS: Genital Save State, user can toggle between GST and GNS formats for up to 20 save states
- Completely restarted and finished Genital68K; removed Starscream
- Wrote a very good, custom debugger
- Messages now display in the correct position if a resolution other than 320x200 is chosen at start up
- Rewrote Mode X code. It's now much, much faster. Big thanks to Kuwanger for his input
- Rewrote command line system and added config file support
- Added shadow/highlight mode support
- Rewrote and fixed control port decoding (Fixes EA logo, Desert Strike, etc.)
- Emulated the invalid horizontal scroll setting (untested)
- Added support for .GEN ROM files
- Added support for Super Street Fighter II
- Major source tree restructure and rewrite (based on the now defunct "Disco" Sega CD emulator source tree which was inspired by c2emu)
- Now correctly handles lines with display turned off (also fixes "sticky messages")
- Internal access mode data cleared when VDP registers are written (fixes Sonic 3D intro color bug and Golden Axe II Sega logo)
- Added a grayscale effect
- Minor tile rendering optimizations
- Fixed up country detection and setting code
- Added VDP register #1 M1 bit support -- DMA no longer works until M1=1
- Removed Menacer support since it didn't work w/ commercial games (try Genital v0.3 to use it with the Menacer 6-in-1 Gamepak)
- Slightly optimized VDP port access
- Wrote a much faster Mode 0x13 blitter in assembly language
- Added backup RAM support through Genital Backup RAM (GNR) files
- VBlank now occurs at the end of line 224 (fixes Bubble and Squeak, but breaks Desert Strike)
- Added H counter emulation (Road Rash 3 works fine)
- Made a smaller and slicker font
- Fixed "Memo" field in ROM information display
- Hacked together some SVP groundwork to make Virtua Racing run (without polygons -- the actual SVP chip is not yet emulated)
- Rewrote address space access handlers in assembly to take advantage of Genital68K resulting in a major speed boost
- Major VDP status register fix regarding VB, HB, and DMA bits (fixes speed problems in Granada, Altered Beast, After Burner 2, Turbo Outrun, Ranger-X, Arcus Odyssey, etc.)
- DMA flag now always indicates ready
- Fixed up interlace 2 odd/even flag kludge
- Added VDP PAL flag emulation
- FIFO flags now always indicate empty
- DMA registers are now updated after transfer (fixes Batman & Robin color bug in first level)
- Added support for re-definable keys
- Lots of little tweaks and changes here and there
- Massive overall compatibility and speed boost
- Changed terms of use (no longer public domain)
** Features that were removed before the release: **- Preliminary Sega CD driver (the much-rumored "Mystery Sega CD Emulator")
- SH-2 emulator
- Preliminary Sega 32X driver
- Support for .32X ROMs
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